About us

Welcome!

The Portland Oregon Blender User Group was first established on October 7th, 2012.

Originally referred to as the PoorBug or PoorBugs, the club, like the 3D annimation software (Blender) is free and open to the public.

As of April 2014 the club has grown to be number 3 in the nation.

In addition to this website, we have a Facebook page, meet virtually on Google Plus and have monthly in-person meetings at the Art Institute of Portland.

For direct contact, please email us at BlenderPDX@gmail.com


When you import the generated obj it’s vertex colored. The object is offset from the world origin on import. I tried diff import settings and z-brush import addon, and fast obj addon. Still the vertex paint doesn’t show. The texture map gets crushed quite a bit due to low poly. I suggest using orig texture image instead. What settings are best for vertex painted obj in blender? BTW this is siiick! if u don’t try this it’s your fault alone. Hooray for late night selfies. 🤹🏼‍♀️

www.cs.nott.ac.uk/~psxasj/3dme/
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Silent Forest scene.. Made in Blender. ...

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