About us


The Portland Oregon Blender User Group was first established on October 7th, 2012.

Originally referred to as the PoorBug or PoorBugs, the club, like the 3D annimation software (Blender) is free and open to the public.

As of April 2014 the club has grown to be number 3 in the nation.

In addition to this website, we have a Facebook page, meet virtually on Google Plus and have monthly in-person meetings at the Art Institute of Portland.

For direct contact, please email us at BlenderPDX@gmail.com

Weight paint and parenting. Why no work?

Weight paint and parenting. Why no work?

[From David Andrade]
[WBMD'17] need[s] more videos!

We currently have 5.5 hours of dark time where no content will be shown. We need to fill that space with recorded videos, talks, something to keep things interesting 🙂

If you have a tutorial or video you would like to share please send it over. We can use WeTransfer or FTP to send it to us. Don't be shy, send as much as you have. 🙂

The World Blender Meetup Day facilitators have requested input on the following questions:
When Should the Next World Blender Meetup Day (2017) Be?
What month should the next 24-hour World Blender Meetup Day be? Help us pick a month to help decide on the next time to do this 🙂 Aiming to not overlap with Blender Conference (October), SIGGRAPH (August) and Summer/Holiday seasons.
What Month in 2017?

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