About us


The Portland Oregon Blender User Group was first established on October 7th, 2012.

Originally referred to as the PoorBug or PoorBugs, the club, like the 3D annimation software (Blender) is free and open to the public.

As of April 2014 the club has grown to be number 3 in the nation.

In addition to this website, we have a Facebook page, meet virtually on Google Plus and have monthly in-person meetings at the Art Institute of Portland.

For direct contact, please email us at BlenderPDX@gmail.com

So I'm going to the meeting today at the Art Institute. The address for the Art Institute is in the meeting notification - BUT - where at the Art Institute is the meeting be held? Is there a room number? Perhaps a "hall" name? Do I just walk around looking for a sign? Never been to the Art Institute so I have no idea where to go once I am on the campus. Please advise. Thanks Amanda. ...

Any chance there are some professional working animators on this page? My employer is looking to have some characters modeled, textured, rigged, and animated for use in Unity. It's paid, of course! ...

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