B-PDX’s 16th September 2017 Meeting, 3-6pm, AiPD PC-Lab 204 [1122 NW Davis St, Portland, OR 97209]

September 16, 2017 @ 3:00 pm – 6:00 pm
If you missed any of our Mascot Project instructionals from modeling to lip-syncing, then let this be your group-supported personal workshop!  And, we can recap the basics as time allows and participants demand.  Or, you can download a copy of the instructor’s rigged model (http://www.worldsday.org/bpdx/) ready to go for this meeting.  Just join us &/or contact us at BlenderPDX@gmail.com.
Even if you won’t have your own ready-to-animate mascot model by this meeting, still bring your artistic opinions and creativity to bear on the works of those who do.  You may even have the time and group support to start or continue your working model during the meeting.
Also, sharing our CG projects isn’t all we do.  We also share intriguing CG news (!like Blender ver2.8!), tricks, info we’ve gained over the past months.  So, start noting Blender/CG-related:
Educational Tutorials
Useful Addons 
Enlightening News items
Convenient hot-keys, tips, tricks, etc
Etc, etc…
And as usual, we’ll publish on our FaceBook group and G+ event page the web address for virtual attendance about 10-15 minutes prior to the meeting.
See you there, in person or virtually! 
LINKS:  BlenderPDX.org/events/    and     facebook.com/groups/BlenderPDX/  “Events”
also see:  “Future TotMs” in BlenderPDX.org/totms-past-and-future/
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